I’ve spent the last 20 years moving between media and machines, searching for meaning in the strange, the intriguing, the resonant and speculative.
I’ve led creative direction for immersive installations, experimental products, and participatory platforms. I’ve taught design as an ethical and expressive practice at NYU, Parsons, SVA and UMD. I’ve co-founded an agency, written code for contraptions, and studied and promoted systems that think, glitch, and listen.
My work is often hard to categorize — which is the point. Whether I’m working with AI, AR, or real-world materials, I look for how tools can provoke questions rather than just deliver answers.
Currently exploring: humanistic efficiencies, generative storytelling, embodied interfaces, and agentic design systems that respond like collaborators. Always prototyping. Always learning.
Project Index⭐️Featured
Doorways2Destiny
Physical/Digital Experiential
⭐️2025
Rad Mora
Three.js Application
2025
Welder Confessions
Installation Confessional Booth - COMING SOON
⭐️2025
Client: Welder Underground
Even welders have stories to tell.
Archived - for more information, please inquire.
Playwise LMS
Reimagining the Learning Management System as an Experience
2025
Client: Dr. Caro Williams-Pierce - UMD
A new pedagogy and LMS aimed at maximum creativity and engagement for both instructors and students
Aabode Fintech
Financial Literacy App
⭐️2023
Client: Self
An app geared to relate and encourage financial literacy for young professionals through educational shorts, nudging and gamified planning
BFA.com Refresh
Web Dev and Design
⭐️2019
Client: BFA
An overhaul of the BFA.com interface with a refreshed UI and UX considerations.
47 Brand Rebrand
Brand Relaunch
2019
Client: 47 Brand
Animations for marketing material, installations and experiential.
Archived - for more information, please inquire.
St. Ives Bespoke Beauty
Pop Up Retail | Interactive
⭐️2018
Client: Unilever
Concept and ideation for a NYC based pop-up shop for health\beauty brand St. Ives.
Barebox Social Printing
Autonomous Customer Incentivation
2018
Client: Barebox
A fully autonomous social media printing device with bespoke backend and management system aimed at incentivizing customers to post for rewards.
Archived - for more information, please inquire.
Urban Decay
Experiential Motion Design
2018
Client: L'Oreal
Animations created for emerging translucent screen displays
Archived - for more information, please inquire.
The Body Shop
Experiential Motion Design
2018
Client: L'Oreal
Animation for marketing material, installations and experiential.
Archived - for more information, please inquire.
Game Shakers Experience
Experiential Children's Installation
⭐️2016
Client: Nickelodeon for MakerFaire
A Maker Faire best-in-show multimedia, experiential installation weaving STEAM education with game creation, game play, and character design.
Muslim Architecture Exhibit
Portable Installation
2015
Client: Children's Museum of Manhattan
Self-contained, projection-mapped, portable pop-up book on mosques throughout the world
Archived - for more information, please inquire.
Moon Moon Moon
Interactive Portal for Self Expression
⭐️2014
Client: Olafur Eliasson, Ai WeiWei
Turn nothing into something - make a drawing, make a mark. Connect with others through this space of imagination. A collaboration between Olafur Eliasson, Ai WeiWei and artistic direction and development by yours truly.
Brenmar
Concept Art
2014
Client: Fools Gold Records
3D Scanning for interactive and album art
Archived - for more information, please inquire.
Mtv Iggy, The Music Experiment
Immersive Warehouse Rave
⭐️2013
Client: Mtv, Intel
A superstar DJ, a giant projection-mapped cube, interactive movement-and-sound sensitive visuals, and an empty airplane hangar.